This is a general QOL update that makes the game feel more reactive. Weapons and enemies now have SFX, you now have footsteps, the world of sound has never felt...
I did quite a few quality of life fixes such as fixing the bosses to actually pose a challenge. If you have already played the game, this should feel completely...
After 2 weeks of constant crunching, I have finally released this project! In this current state there are still plenty of bugs, which I will be updating the ga...