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Rogue-Like Knight

Rogue-Like Knight

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Devlog

  • Update 2 Hotfix 1
    February 20, 2023 by TacSpat
    Fixed issue with a boss room not spawning a boss, soft locking the game... Continue reading
  • Update 2: SFX
    February 20, 2023 by TacSpat
    This is a general QOL update that makes the game feel more reactive. Weapons and enemies now have SFX, you now have footsteps, the world of sound has never felt so refreshing!... Continue reading
  • RogueLike Knight: Update #1
    February 11, 2023 by TacSpat
    1
    I did quite a few quality of life fixes such as fixing the bosses to actually pose a challenge. If you have already played the game, this should feel completely new. I also tweaked most of the weapons... Continue reading
  • Launch!
    February 08, 2023 by TacSpat
    After 2 weeks of constant crunching, I have finally released this project! In this current state there are still plenty of bugs, which I will be updating the game constantly for the next few days. I h... Continue reading
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